![]() The deer is the only ingredient that can give you multiple (1-5) end products (because a deer is a big animal). If for example you want to make hot dogs from deer, then you set isDeer = true, isBird = false, IngredientUsed = empty and FinalProduct = Hot Dogs So I had to find the Ingredient_Key of the corn in the mill set (because it’s not in the main game). This is the Ingredient_Key (from the Ingredient xml) of the final product you want to get when using the processor.įor example I wanted to use the corn that we got from the mill set to make tofu because I find corn useless. This stays empty, if you are using deer or bird as the main ingredient. This is the Ingredient_Key (from the Ingredients xml) of the ingredient to be used to make something else. Set to true if your main ingredient is a deer Set to true, if your main ingredient is a bird ![]()
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